Among multiplayer game developers, 96% believe scalability is critical to the success of a game. But how do you scale while still delivering the amazing experience that’s making your game a success in the first place?
During this year’s Gaming Developer Conference, Kabam and Etermax, two large mobile gaming companies, discussed how their teams develop real-time gameplay with Allen Terleto (Field CTO, Redis) .
Along with exploring how Kabam and Etermax maintain advanced player experiences while scaling, this session dives into how to:
Learn how these industry leaders create compelling and engaging player experiences for their massive gaming communities.
|Featured Speaker:||Allen Terleto|
|Audience:||mkVP Engineering, Architect, DevOps, Developers|
Allen is Field CTO at Redis where he helps organizations reimagine how quickly they can process, analyze, predict, and take data-driven actions. As the home of Redis, the most popular open source database, Redis provides a competitive edge to global businesses with Redis Enterprise by delivering superior performance, multi-model capability, unmatched reliability, and the best total cost of ownership across on-premise, hybrid, and multi-cloud environments.
Allen has broad technical and business experience with a specialization in distributed, low-latency, and high-throughput mission critical systems. He is a trusted advisor to Redis customers which include leading global banking institutions, fintechs, neobanks, and financial service providers.
He received his Advanced Graduate Certificate in Enterprise Risk Management from New York University (NYU) along with his Bachelor’s Degree in Computer Science and holds both an MBA and MSIS from Stevens Institute of Technology.
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